IPFS (InterPlanetary File System), is a peer-to-peer hypermedia protocol, borrowed from the distributed hash table (DHT), BitTorrent and other traditional technologies. It provides an enhanced solution for various data-sharing applications. IPFS is an open-source project that accepts global research and development contributions to enhance the system.
IPFS is an important part of Web 3.0 infrastructure
Web 3.0 is a long-term goal to replace the current Internet infrastructure, and decentralization is the essence of Web 3.0. Many people view distributed ledger technology (DLT), such as the blockchain as the core building block of Web 3.0. The blockchain is used to store the network state, and it is the immutable and only additional distributed ledger. In order to expand blocks and store critical network data between network nodes, a distributed consensus needs to be reached among all network nodes. Therefore, storing any other type of data in the block can be very costly. For many applications, such as online casino games, it may be more effective to store other non-critical data in a secure manner close to the blockchain security level.
IPFS is the most suitable method for storing such data. IPFS allows the distributed storage of data without being affected by tampering and forgery. The data stored on the IPFS network cannot be changed without changing the data identifier. In IPFS, the identifier is the encrypted hash of the data. This means that non-critical data can be stored to IPFS, while the identifier of the data is stored to the underlying distributed ledger. This will result in less consumption when operating on a distributed ledger. The authenticity and non-tampering characteristics of the data are exactly what online betting games need.
IPFS is the best storage platform for distributed applications
Distributed applications (DApps) are a class of applications that utilize decentralization to achieve unprecedented benefits. One of them is: distributed exchanges and markets, replacing centralized intermediaries, thereby eliminating/reducing transaction costs. Another example is: distributed social media and video platforms, the content of which cannot be reviewed according to the wishes of the operating company. Such DApps need to store large amounts of data, and IPFS allows the storing of this data in a distributed manner, which can prevent censorship. For these reasons, IPFS is becoming the preferred storage platform for DApps. This also predicts that future online gaming applications will be storable and IPFS.
IPFS can provide a better user experience
IPFS can improve the user experience in a variety of situations. For example: using a typical client-server model, browsing or downloading some popular content will consume a lot of network bandwidth and cause network congestion. Due to the large delay, this will result in an inconvenient user experience. In IPFS, content is delivered from the nearest peer node that stores a copy of the content, thereby eliminating single-node pressure and improving the user experience. In addition, IPFS allows continuous and smooth browsing of content even if the content owner is no longer available. To solve a series of problems caused by centralization in the gaming industry, users will tend to use IPFS-based gaming games or online casinos.
The shortcomings of IPFS for gaming
The current operation of IPFS nodes involves the use of large amounts of bandwidth, which may not be feasible for users in many developing countries. Too much bandwidth usage may affect the adoption of IPFS in many regions of the world. Online betting games require stable information transmission speeds to ensure the timeliness of games, which will be a big challenge.
The content posted to IPFS is made public by design, and anyone with a hash of the content can access it. Currently, IPFS does not provide a built-in solution for storing private data, and encryption can be used to store and/or transmit private data through IPFS. Another more complex method is to use the IPFS protocol to create a private network, where nodes can only be connected to form a designated list on the nodes of the private network. More solutions are needed to ensure user privacy and data privacy of online gaming users.